These are chosen during phase two of character creation.
How you select your skills and how many shall be revealed in due time. For now this list will give you some idea of the sorts of things your character might need to do in this setting.
Athletics: jump, climb, swim, dodge.
Circles: it’s not what you know, it’s who you know.
Command: direct subordinates.
Deceive: bluff, insinuate, imply.
Fight: melee combat.
Infiltrate: move silent, shadow, hide.
Languages: speak in languages other than your native tongue.
Lore: what is the backstory here?
Medicae: medicate, treat wounds, even perform surgery.
Notice: search, scrutinize, and generally be aware.
Physique: how much of a beating can you take?
Pilot: you’re going to need a driver.
Provoke: incite, intimidate, get under their skin.
Rapport: inspire, reassure, charm.
Resources: what’s your credit score?
Security: ciphers, pict-thiefs, auto-turrets.
Shoot: firing hand-held ballistic weapons.
Survival: finding what you need to live on the surface of a planet.
Tech-Use: operating and appeasing the machine spirit.
Will: inner spirit, mental toughness.